Post Description
In Creating Particle and Fire Effects with Maya, author Aaron F. Ross employs Maya particles and fluids to generate stunning special effects simulations, including exploding fireworks, tumbling snowflakes, and burning flames. Following a project-based approach, the course shows how to emit and render particles, write expressions to control and fine-tune effects, and animate and shade dynamic fluids. Tutorials on batch rendering and compositing in After Effects are also included. Exercise files accompany the course.
Topics include:
Laying out the scene
Sketching particles on a Live object
Connecting particles to Fields such as Gravity
Emitting particles from particles
Varying particle shader attributes
Modeling and shading for the Particle Instancer
Importing and instancing geometry onto particles
Randomizing particle rotation with Creation and Runtime Expressions
Adding Turbulence
Rendering depth of field with mental ray
Creating 3D Fluid containers
Emitting dynamic fluid attributes from an object
Animating a dynamic fluid
Using a fluid for atmosphere
Modulating light intensity with a noise expression
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